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​Intermediate Throwing Events

Throwing events are triggered as the sequence flow passes through them.

Intermediate None Throwing Event

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An intermediate none throwing event is an intermediate event without a specific trigger. They are often used to indicate some state achieved in the process. The execution will pass through the event. Their only use is to set up an execution listener on their advanced tab.

Intermediate Signal Throwing Event

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An intermediate signal throwing event throws a signal event for a defined signal. There's a more detailed look at signals in the Messages and Signals knowledge base article.

PropertyDescription
IDAn optional unique ID for this element. The modeller will assign a random ID if left blank
NameA name for this element
DescriptionAn optional description for this element
Signal ReferenceThe name of the signal that will be thrown. Note that signal references have to first be defined in the advanced tab when editing the properties of the model itself
Last modified on March 27, 2023

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